Dancers; theater artists; painters; graphic designers; photographers; interior designers; fashion designers; and architects use the Second Life platform to develop exciting new work and expand their audience. One can become any of these artists by creating their own objects in Second Life.

Second Life is an internet-based, 3-D virtual world mostly "created by it's residents" or users.
The game was developed by Linden Research, Incorporated in Davis, CA.
Since opening to the public in 2003, Second Life has grown explosively and today has millions of users from around the globe.
Second Life has infinite possibilities using computer art and animation. One could also create a computer-animated movie called Machinima.
Machinima is a word derived from the words machine and cinema. It is the creation of a movie from within a virtual world.
On any given day there could be someone hosting a machinima-movie screening or hundreds of in-world galleries and museums are host to shows by artists
from around the world, displaying everything from photography to paintings, the real to surreal. For an up-to-date list of art galleries in Second Life, see http://sl-artgalleries.blogspot.com.